Broken Realms
by D.W. Moneypenny
Things are pretty simple for Mara. She's an only child of a mother who is very much into meditation and the power of the earth, but Mara's ok with that. She's a gadget-guru who can basically fix anything that comes her way, so she works at the local repair shop to make a little money.
Now she's on a flight that contains a teen boy running with a glowing orb being followed by Mara's doppelganger.
And then the back of the plane explodes.
Suddenly there are over 100 dead bodies, and yet no one is claiming them because they all think their loved ones miraculously survived, even if they did come back a little strange.
It turns out Mara accidentally opened portals between worlds and now doppelgangers of all of the passengers are wandering around causing problems.
So now Mara, a doppelganger named Ping, and Mara's brother from another reality must try and track down the other "passengers" and send them back to where they belong, while also keeping her alternate reality mother from getting through and destroying everything Mara loves.
Final thoughts: Talking, talking... so much talking! It's overwhelming how much talking there is. I get that there is an entire system to explain, but it felt like I was trapped with a dull professor in a metaphysics course who just droned on and on. I finished it because I wanted to see the plot through, but I really didn't enjoy myself doing it.
Rating: 2/5
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