The End of FUN
by Sean McGinty
In the future, nearly everyone is having FUN.
Aaron is one of the first to have FUN installed as a beta tester and his days are filled with FUN. Every day, Homie pops up right in front of his eyes to help him have FUN with everything around him. He plays virtual games, rates friends and parties, and spends quite a bit of money online.
Of course, it's the spending that really gets him in trouble. Soon, Aaron is in FAIL and he's not having much FUN at all. On top of that, his grandfather dies and leaves all his property to Aaron, which doesn't make Aaron's dad or sister very happy. There are also rumors of buried treasure hidden on his grandfather's property, which could be exactly what Aaron needs to pay his bills, get out of FAIL, and permanently end FUN.
If only real life wasn't so very difficult.
Final thoughts: Too many messages. Too many existential thoughts. Too esoteric. There's the constant theme of cyber reality vs. actual reality. There's a hint of environmentalism with the deaths of millions of birds being blamed on technology. And there's the never subtle message about how much better and more lasting face-to-face interactions are to virtual ones. It's far too pushy with the messages and not very well written overall. I've given up on a number of books in the past, more than I ever have before, so when I started this, I was determined to finish. Unfortunately, this one took weeks to read and days to process. I couldn't help but constantly put this book down and then delay picking it back up again. Even when I finished, I had to wait a few days (and even read another book) before I could write about it. Dullsville.
Rating: 1/5
ARC Received from NetGalley
ARC Received from NetGalley
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